May 25, 2013, 12:51:31 PM

Author Topic: Ranger - Thoughts after BWE 1  (Read 355 times)

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Offline Makani

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Ranger - Thoughts after BWE 1
« on: May 01, 2012, 10:08:45 AM »
I played a ranger during the beta weekend almost exclusively. Not sure how many other folks tried out the profession, but I'd like to see what you think.

If I play DPS, I generally gravitate to the Ranger. Something about bows I really enjoy and pets. *shrugs*
(Warning: Like everything I tend to write, it's a little long)

Pet:
Pet management isn't too bad. For the most part, you can ignore it if you really want. Though the one thing I found was that the pet was squishy. REALLY squishy. Most of the time I hit the heal was to keep the pet up in PvE.

In WvW, the pet is almost useless. It looks cool running around with you, but for the most part it's health bar just disappears if it's going after a group. The one saving grace was the 'Rescue Fallen Allies' ability. I used that a bit to get other folks up if they were on the ground. It'll probably sit on my bar in most WvW scenarios.

Possible the pet will become more viable in later levels (I only hit around 20ish) but in the beginning it's kind of meh.

Ranger:
I tried to open up all the abilities with every weapon I tried. The longbow of course my favorite. Each was interesting, an I did enjoy using them all. I think they give this profession enough knock back abilities and slowing to allow you to keep range (which is nice).

Also, I don't think any of the abilities (save whatever they call rain of arrows) require you to stand still. Also very nice as I can keep running while dealing out death and giggling madly all the way.

The range to target is also acceptable. In WvW I never felt I couldn't reach someone up on the walls (or from up on top of the walls) as long as I got into the right position.

What really opened up combat though was when I got the weapon swap ability on the fly. Ranged dps folks until they were on top of me, switch, and keep going. I really like that aspect of the game. Made the ranger feel a lot more useful in those situations then in other games.

Healing:
I opened only a handful of utility abilities, but my goto in WvW for healing was whatever the aoe heal on the ground was. Run in, drop it for folks and then keep going. No idea how much healing it actually does (I'm terrible at reading tool tips), but I figured something better then nothing.

In PvE, always ditched that one for the self/pet heals. Mostly because the pet needed them more then I did. Unless I was feeling brave and going into melee for fun.

Utilities:
Like I said I didn't really open up that many other extra skills. I got the fire spirit that gave a chance to flame other people's weapons/damage. Again, a big goto in WvW. It also has a secondary effect that blinds enemies. What the actual does,  I'm not sure (percent chance to miss I'm guessing).

A lot of the PvE didn't use most of the utilities I got. I had no issues with being able to blow through that part of the content. Mostly I was concerned with buffing/healing friends in the WvW areas with the utility skills. This time around anyways. Need to look more at the list of skills to see what might be better.

Overall:
I really enjoyed the play style of this profession. I did try thief for a bit and it was very different. One of the differences that was huge was repair costs. I think I repaired the ranger only a handful of times. Literally, I can count on 1 hand between 1 - 20 how many times I repaired.

On the thief it felt like every other skirmish I was repairing or something was broken.

I'll be definitely playing one at the start of the game. Kind of have to anyways since Iobhar needs to make his debut. Though, next beta I will give elementalist a shot. Though, I'm sure I'll definitely have a ranger too . . can't help it, too fun to play :)

Hope others enjoyed them as well !!

Offline Thranx

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Re: Ranger - Thoughts after BWE 1
« Reply #1 on: May 01, 2012, 01:24:07 PM »
A good analysis, i had similar feelings regarding most everything.  I hit 15 with ranger and then started playing other classes.

My bear actually lasted quite well in PvE.  I didn't have alot of problems with him dying.  The snow leopard was far more squishy (trained it in nordlandia).  The revive notices for pets are really annoying in large scale combat.  I'm already conditioned to try and rez anyone when that comes up, so when my pet or someone else's pet was in range it throws me off.

I really like the collection aspect of the pets.  I like that there are lots of pets that I have to find... I also trained a Jelly fish.

Klimtog/Joelerd/Thronbee (he has many names) found a trainable raven in nordlandia and it was HYPER squishy, but it was actually discover mods, kinda like a tracking skill.  I never got a chance to discover that myself... but it was like the raven was some kind of utility pet!  I am excited by this possibility.

 

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Online Jag

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Re: Ranger - Thoughts after BWE 1
« Reply #2 on: May 01, 2012, 01:56:13 PM »
Like Thranx I played a ranger for the first 15 levels before trying other classes and I really liked the mechanics of the class.

Longbow was by far my favorite main hand weapon with the axe/war horn combo for my 2nd weapon set. I literally died laughing the first time I used the war horn to call in a flock of pigeons to attack someone. They did amazing damage.

I really like the pet system although it needs some AI work and I kinda wish you couldn't see all the available pets you can tame. It'd be nice if you had to discover them all on your own instead of already seeing ahead of time what's tameable.
Thranx: "I have an urge to watch hockey, damn you.  I was also explaining the wonders of poutine at work the other day and someone said I was a closet Canadian."

Offline Zyloh

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Re: Ranger - Thoughts after BWE 1
« Reply #3 on: May 01, 2012, 02:41:42 PM »
I played Longbow/great sword ranger all weekend. Absolutely loved it and it will be my main. Another thing is with the great sword, your number '2' ability charges at the enemy and gives you wings - You can use this ability when not in combat to clear gaps/canyons. w00t


Offline Athyr

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Re: Ranger - Thoughts after BWE 1
« Reply #4 on: May 03, 2012, 04:24:05 PM »
Man, Great sword in PvP was Owning!

Short bow to set up the debuffs and switch to great sword and take em down.

Long bow for keep defense. I really think that I'm going to love playing a ranger in release! muahaha

Offline JoeCold

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Re: Ranger - Thoughts after BWE 1
« Reply #5 on: May 08, 2012, 05:19:32 PM »
I think you are underestimating the pet in PvP.  That health bar is going down so quickly because enemy players are wasting their time killing it instead of you or your teammates.  And they have to because its just enough of a pest, especially if you are sending it at valuable enemy squishies.  It may not last long, but those are bonus HP for you and your teammates. 

I found myself killing a pet in PvP and suddenly thought to myself, "WTF?!? I should be killing this thing's owner and it will die too", but most people won't make that connection in the heat of battle. 

It also creates minor, but meaningful delays in enemy tab cycling.

Granted, i dont think the Ranger pets have nearly the value of necro pets, but they definately contribute in PvP.  They just don't deal very effective damage.  They're mini-tanks.
Joe is absolutely correct. 

All right, if your mom asks, you tell her I read you the riot act
and I took away your xBox.

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