May 22, 2013, 04:33:24 AM

Author Topic: Racial Size Advantage  (Read 1349 times)

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Offline Victoriella

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Re: Racial Size Advantage
« Reply #15 on: August 16, 2012, 02:40:09 PM »

No Asura here...

oh Duck ... that made me laugh  :P


Offline Duck

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Re: Racial Size Advantage
« Reply #16 on: August 16, 2012, 02:40:57 PM »
Same exact tree with a medium sized Norn behind it.


Insanity at its Finest

Offline nautix

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Re: Racial Size Advantage
« Reply #17 on: August 16, 2012, 02:42:15 PM »
Well... it's hiding something :|
How yes no!


Offline Duck

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Re: Racial Size Advantage
« Reply #18 on: August 16, 2012, 02:44:51 PM »
 :P
Well... it's hiding something :|

Insanity at its Finest

Offline Tagrey

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Re: Re: Racial Size Advantage
« Reply #19 on: August 16, 2012, 02:46:32 PM »
An asura can hide behind an object much easier then a norn or a charr can as well. :|

Something to test would be if tab targeting allows you to still target that ashura based on equivalent sized hit boxes even though the character model is hidden behind a smaller object.

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Tab targetting will select them.  Also, their name will be hovering over the wall, and you are able to click the space below their name, which would be their hitbox, to target them.  You could also just aim a fireball at the space between the wall and the enemy's name and you'll hit the guy, too.

Offline Dethwar

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Re: Racial Size Advantage
« Reply #20 on: August 16, 2012, 08:21:46 PM »
Experienced PvP targerting has nothing to do with size of character or how they look.  First you look for easy targets (overextended) and CC'd. Generally you look for specific classes/professions that pose the most threat...as people get to understand the weaknesses and the different builds (defensive weaps vs dps vs support weaps) then you'll see smart targeting.  But generally size, looks, and stuff like that have nothing to do with PvP targeting.

Most people run around spamming tab and you can see enemy red names from far away...so generally I dont thnk smaller toons will have a great advantage.

Offline Bona Dea Ubume

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Re: Racial Size Advantage
« Reply #21 on: August 16, 2012, 08:49:54 PM »
By refusing to take a legitimate factor into account with something that involves the cognitive processes of the brain, you are nullifying your own claim. Along with that, one should take, or do their best to take, a multi-dimensional approach to figuring out a problem or explaining a phenomenon. Failing to do so would not fair so well when trying to make a claim.

While your claim of experience is one factor of this big equation, I fail to agree with you when you disclaim that size has nothing to do with PvP. It is important to keep in mind that nothing in this world works by one aspect, or a few aspects. There are too many variables to take into consideration to do so. It would be silly.

Bigger targets that are easier to see will be a focal point when it comes to targeting. Easier targets make for easier focus in terms of watching them. Smaller targets pose a larger threat when it comes to keeping your eye on them. When the eye takes more time to focus in on something smaller, as compared to taking less time to focus on a larger target, that is more time that is taken, and more time that you could make a mistake.

Let us just say that there are many different things that take into play when considering targeting within a game. With experience and time, the mind can be conditioned to not be so heavily reliant on the factor of size. By learning, we can enhance the effectiveness of our game play and targeting skills, which is where you are making your claims. However, it [size] will always play a factor in how we cognitively perceive the game, the world, and life in general. The degree to which it affects us is a different matter completely.

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Offline ViralVector

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Re: Racial Size Advantage
« Reply #22 on: August 17, 2012, 02:43:50 AM »
There's a good reason that my favorite toons in the Ettenmoors are all hobbits (standing inside a dead troll, though disgusting, is quite effective in RvR  :D). Seriously though, in 5v5s size shouldn't make much difference when facing an educated opponent. WvWvW is an entirely different beast imo...with lots of beings and crazy particle effects about, I postulate that size may significantly influence the regularity with which one is targeted.

VV

p.s. my elementalist will be decidedly Asuran  ;D

Re: Racial Size Advantage
« Reply #23 on: August 17, 2012, 03:06:01 AM »
The hit boxes are the same size across all races and are based on the largest size possible for the Norn which is 10 feet tall. So... a 3 foot tall Asura will have a 10 foot tall hitbox. Yes... their small size will be a slight advantage when standing next to a Norn due to how small they are but that's what tab targeting is for (as well as semi-free aim on spells).

As for them being targeted first? I have no idea. It really depends on the enemy of who they want to focus on.

This, though from a psychology standpoint you will probably attract more attention from people who will have the subconscious thought of crap look  at the size of that.
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Offline Blint

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Re: Racial Size Advantage
« Reply #24 on: August 17, 2012, 07:49:23 AM »
Ok, size does matter and like a previous poster said I usually target bigger things and attack them until it proves too strong or a little guy bugs me enough to pose a threat (in other games).

Because guild wars and guild wars 2 both had tab targeting (well GW it was c) I spam tab as I run. And I would guess that many people from GW will do the same. Because tab targeting brings up your name and everyone's name is the same font size I don't think "size" will be a big deal. Because for the tab targeting dude such as myself, I am looking at your name and what you shoot at me with more over your size.

Just my two cents. But if your looking for just human perception yeah, bigger usually means a bigger threat.

Offline Dethwar

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Re: Racial Size Advantage
« Reply #25 on: August 17, 2012, 08:06:34 AM »
By refusing to take a legitimate factor into account with something that involves the cognitive processes of the brain, you are nullifying your own claim. Along with that, one should take, or do their best to take, a multi-dimensional approach to figuring out a problem or explaining a phenomenon. Failing to do so would not fair so well when trying to make a claim.

While your claim of experience is one factor of this big equation, I fail to agree with you when you disclaim that size has nothing to do with PvP. It is important to keep in mind that nothing in this world works by one aspect, or a few aspects. There are too many variables to take into consideration to do so. It would be silly.

Bigger targets that are easier to see will be a focal point when it comes to targeting. Easier targets make for easier focus in terms of watching them. Smaller targets pose a larger threat when it comes to keeping your eye on them. When the eye takes more time to focus in on something smaller, as compared to taking less time to focus on a larger target, that is more time that is taken, and more time that you could make a mistake.

Let us just say that there are many different things that take into play when considering targeting within a game. With experience and time, the mind can be conditioned to not be so heavily reliant on the factor of size. By learning, we can enhance the effectiveness of our game play and targeting skills, which is where you are making your claims. However, it [size] will always play a factor in how we cognitively perceive the game, the world, and life in general. The degree to which it affects us is a different matter completely.

BB,
Chase
Mixter Yosei Hecate
Bona Dea Ubume
Atlanta Neith


Bunch of mumbo-jumbo.  I'll put it this way - for someone like ME it makes little difference as to the size and look of a character/toon.  I'm not primarily looking at your toon when targeting...I'm looking at cues from the targeting UI for cues as to what type of profession you are and what kind of buffs, bubbles, shields, etc you may have on that clue me in as to what defensive or offensive spec you are and your profession.

You may want to over complicate the matter by digging into the subconscious.  But this is just for newbie players who will target anything in front of them.  If you are discussing: what will a fail player target first?  My answer to this question is - whatever they tab target to next.  If you are discussing: what are the chances a good and smart player will target first a small or big character - my answer would be depends on your profession, buffs, etc. nothing to do with how big or small your toon is.  How threatning a player looks has nothing to do with how threatning they are and a smart PvPr will know the difference.

In both instances given - looks have nothing to do with it.  If the question is, how easy is it to hide inside landscape items...that question is obvious - does it really need to be asked?  The original post mentioned targeting, I assume he means in a fast and active environment or in middle of a fight.  For ME the size of your toon means nothing...your actual toon is probably the fourth visual cue I look at when I'm selecting targets within reach.  And when I do look at your toon, I'm looking at weapon and gear.  The size of your character doesnt even exist in my list of decision factors for selecting priority factors.
« Last Edit: August 17, 2012, 08:19:42 AM by Dethwar »

Offline Sivorick

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Re: Racial Size Advantage
« Reply #26 on: August 17, 2012, 08:41:31 AM »
There are benefits to being smaller. In the fray I promise the little Asura is harder to target. It's also easier to LOS with an asura. I know in an ideal world we will be able to stand back and select our targets based on the information we have on them, but in a chaotic fray it gets a bit more difficult.

My suggestion is that if you are rolling a glass cannon build in PVP roll a smaller character. It might only give you a bit of an edge in a skirmish, but it will help.

Offline Tagrey

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Re: Racial Size Advantage
« Reply #27 on: August 17, 2012, 08:46:44 AM »
It's also easier to LOS with an asura.
I don't know what you mean here.  You can't line of sight with an Asura any easier than you can with a Norn.  At least mechanic wise.  Sure a player might not see your character, but your nameplate will still be visible and you will still be targettable same as a Norn would be.

Offline Bona Dea Ubume

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Re: Racial Size Advantage
« Reply #28 on: August 17, 2012, 08:56:21 AM »
Right there. You just completely nullified your statement by taking only yourself, and possibly even a sub-race of humans who are apparently robots, into account with your statement. And I'm not delving into the subconscious. There is a major difference between cognition and physiological processes, which can be measured, and subconscious theories of psychodynamics. If you mainly take into account your own self, then that is fine. However, if you do, don't try to generalize it to a whole society of gamers, which is what is needed here.

I can also bet that you are still affected by size. It just may not be so variably noticeable as the next. ;)

Size, for lack of better words, and to make it less complicated and fill it with 0 mumbo jumbo, will give a psychological edge in the battlefield (When I say battlefield, I mean ALL aspects of a game). How big that edge is relies on the individual player. Just note that conditioning can train the mind, but it cannot completely eliminate instinctual and natural processes. It can, however, minimize it. :)

BB,
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« Last Edit: August 17, 2012, 09:15:17 AM by Mixter Yƍsei Hecate »

Offline Voa

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Re: Racial Size Advantage
« Reply #29 on: August 17, 2012, 09:11:41 AM »
There are real advantages and disadvantages to size in sPVP.

As many know - I've spent a vast majority of my Beta time in sPVP and know it will affect WvW in the same way.

Size will have no advantage obviously in PVE.

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SIZE vs players with less Experience

Size will have more of an impact vs less experienced players.

Yes Asura are harder to see (however you can still see their names above their heads if they are trying to hide).  You can break LoS easier.

Yes Norn and Charr are more intimidating.  If a player with less experience see a Norn or Charr warrior doing Whirling Axe you are more likely to kite or flee or play defensive (be scared) than a little Asura (less intimidating).

----------------------

SIZE vs players with more Experience

Size will have less of an impact vs more experienced players.

The above advantages / disadvantages will not apply vs more experienced players.

However, a roaming large character will be easier to spot roaming than a small one (always).

There could also be a real advantage to having large size for certain professions (this has been brought up in many forums but not confirmed).  An example is the guardian bubbles are bigger on larger character.  It is unknown if these larger bubbles produce a larger push back and area control (my study on it is - they do) - vs a smaller player's bubbles being smaller.  Larger bubbles means easier to push people off of nodes and hide others in Sanctuary.

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Ultimately good players won't care and will realize that it won't really impact competitive game play all that much so pick the one you want.

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