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Topics - Woode
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« on: April 17, 2013, 12:43:15 PM »
I'm thinking of getting a group together to work on achievements, any and all of them. Some possibilities.
Going back to older planets and killing lots of mobs, or hunting down specific mobs.
Just killing things with different companions (probably best combined with other goals).
Going back and doing old Flashpoints.
Social skill/alignment grinding.
For you PvP'ers, killing players on the various planets, or killing the guards at different enemy outposts.
So for any or all of the above, it's more fun, faster, and sometimes only possible to do them in a group. If there is enough interest I would like to have a time or two a week where we get together and work on this.
Let me know if you are interested and we'll figure out a time.
« on: April 17, 2013, 12:25:52 PM »
We're getting messages to express interest in raiding, but I look over the posts, and am really not sure where to sign up.
First of all, my "main" Tisa is 53 now, not sure when she'll get to 55 and what kind of gear she'll have then. I assume I'll have more of the Makeb story line to do and that will improve my gear. I'll also need to do the new HM Flashpoints.
I look at the SWTOR group LF2M and it seems like they have their 2. Another says HM raid group, and I doubt that I'll be ready for that any time soon. There is a "not in a raid group and want to raid" thread, that has been locked for some reason.
Anyway, Tisa will be my first 55 character, she's a shadow tank. I am a casual raider, but am flexible as to times. I would like to be in a scheduled raid one or two times per week. If I'm on and you need a raider at other times, just ask, and I will probably be available. I'll also be available for level 50 raids and Flashpoints.
I am not sure which will be my second 55. Right now I'm working on Cres, he's a 45 Trooper, ranged dps, and we seem to be short of that type, so I may keep with him right to 55. Oko is my sage healer, currently 50, will probably be my third 55. Sorry no time estimates on those two.
« on: March 25, 2013, 03:21:16 PM »
I recently found a ftp mmo called Salem. I think it's a good game to spend an hour or so on a day.
What is it?
- combat with perma death
- more crafting
I've just been in it a few days, it has a very steep learning curve so barely understand it myself as of yet. I have yet to have any combat or deaths, although I have discovered, during explorations, destroyed settlements with many skeletons.
Its kinda weird, and NOT an an action game. Pace is slow.
If anyone takes a look and is interested, my current character is on Jamestown server, but willing to start another character on any server.
Just google "Salem game" to find the game site. You tube has many videos about it.
« on: November 02, 2012, 06:42:38 PM »
This will be both a WvW event and a Jumping Puzzle. We'll start at 8pm Eastern in one of the Borderlands. As soon as we are all together, we will queue for the Eternal Battlegrounds. Then while waiting, we'll do the normal Tuesday night WvW fun.
After we get into the Eternal Battlegrounds, depending on the time and situation, we may do a quick tour or head immediately to the Obsidian Sanctum.
Hopefully we'll have a large group, as there, at times, can be some intense fighting in the puzzle. I am familiar with the jumping puzzle and will lead as far as it is concerned, but the WvW officer will take over for any fights.
See you there!
« on: October 31, 2012, 08:50:28 AM »
I finally managed to complete the Clock Tower Jumping Puzzle. I know others have completed in in under an hour but for me it took about 4 days, maybe a couple hours a day.
Was it worth it? I just know I have a big sense of accomplishment. I know I'll be happy when I get all the special achievements done today after I attend the party. And I know I'm glad I don't have to do it anymore.
I'm not good at twitch games. I suck at FPS shooters. I fall often doing the jumping puzzles. But I managed to do it, so there is hope for anyone that has the patience to keep trying. There were a few spots where I kept failing, but I changed how I jumped, and then succeeded. I'll be glad to share what I can.
If you are having problems, you might want to look at a you tube video or two. To help get past a few spots you might want to slow down, let the crowd get ahead of you then try different jumps. Then speed it up. I finally managed to get almost to the big fall without once letting up on the forward key (well actually the mouse keys, which I normally use to move forward). That gave me the time to complete the puzzle going a bit more carefully.
Probably the only way to discuss technique would be to view the same you tube video so that you can refer to specific jumps by the time. That way you are sure you are talking about the same jump.
« on: October 14, 2012, 09:12:21 PM »
We had another good event, and did Swashbuckler's Cove, Griffenrook Run, and Trool's End. Finding the entrance to Griffenrook Run, even when you know where it is was probably the hardest thing to do
We talked a bit, and we are doing really well in WvW, so it is probably a good time to get an Obsidian Sanctum party together. I know this is last minute, but we are going to try Monday the 15th, at 9 pm pacific or midnight eastern. This is three hours after the start of the WvW event so hopefully that will not only not be a conflict but allow some of the WvW players to participate.
I suggest that you queue up for Eternal Battlegrounds at least an hour before the start of the event. (I'll plan to be on at least an hour and a half before the event, if you need any directions). If you get in early you can explore or do whatever. But we'll meet in Eternal Battlegrounds and then give Obsidian Sanctum a try.
I have done this before, so I know the way. A (large) party will make this much easier as we'll be able to take care of any PvP opposition we may run into.
Hope to see you there.
« on: October 11, 2012, 03:30:21 AM »
This Wednesday's party was great. We ended up doing Spekk's Laboratory, so people got lots of practice in lava swimming. Then a few of us went to Diessa Plateau and did Wall Breach and Crimson Plateau.
I thought I'd try and put another one together for this Sunday, the 14th. We'll try 4pm Pacific / 7pm Eastern.
If requested, any in the list of puzzles of Wednesdays party can be done, but I will also add the following:
Swashbuckler's Cove ( I was there once but never found the entrance )
Griffonrook Run ( I managed to do this once in 3 min, but didn't get any treasure
I don't know much about Swashbuckler's Cove, other than there is some fighting, so doing it in a party would be welcome.
Griffonrook Run is fun, and you can get the achievement for just getting to the end. Doing it in less than 3 minutes, while avoiding all the Griffons is optional.
We'll do one, two or as many puzzles as people want and have time to do.
I would really like to get a large group of people together sometime and do Obsidian Sanctum. This is the very large puzzle in the center of WvWvW. Because of this we have a problem of queuing up for the area and getting a large group in. I think we need to try and do it off peak hours, say a Tuesday or Wednesday either very early or very late. If anyone is interested and would like to suggest a time please note it in this thread or send me a pm. I'm thinking about 2 weeks from today. The more people the better as it is a PvP area and we need a large group to kick *** if necessary
« on: October 06, 2012, 01:21:15 PM »
I'm putting together jumping puzzle events for all levels. The first one will be Wed, Oct 10, at 5pm Pacific, 8 pm Eastern. I hope to make this a semi-regular thing, eventually trying to put together a large showing for the Obsidian Sanctum.
But this Wednesday we'll start with any of the Puzzles in the cities, starting areas, or 15-25 areas. The following is a list:
Plains of Ashford
Wall Breach Blitz
Weyandt's Revenge in the Sharkmaw Caverns *
Troll's End (may be very hard for the bigger races)
The Collapsed Observatory,
Dark Reverie *
Spekks' Laboratory *
Goemm's Lab *
King Jalis's Refuge
* = particularly difficult
As you can see there are plenty to choose from. Which we end up doing will be based on the desires of all who show up. If we don't get all the requests done, we'll continue the next time.
As some of you might already know, I'm not that good at jumping puzzles, but I am persistent. I've managed to do all the above (once I was lying naked at the end waiting for a rez, naked because of all the deaths I had suffered trying to do it). So I know them all, but as it may have been a while for some of them, I'll probably fall many times trying to remember them.
So I'll be there, giving support and what little advice I can give as long as anyone is willing to continue trying. If necessary, I'll get my char mesmer to help people over the rough spots. Of course, since he is a char, he probably won't be able to do the harder jumps either
See you there!
« on: September 16, 2012, 05:33:19 PM »
I manged to get to this flame and do a bit of dancing. My challenge is two fold. Identify where I am and see if you can get there yourself!
« on: August 28, 2012, 11:39:04 PM »
We had a great party Tuesday evening, as 11 or 12 of us got the Dark Reverie Jumping Puzzle achievement. This achievement is a second puzzle after Morgan's Leap and involves entering a new area of the map with Nightmare court monsters.
Not all of us manged Morgan's Leap, but once people finish the first puzzle and descend into the nightmare area, there is a door that can be opened to allow people in to try the second puzzle.
There was a scary point where we were almost all dead, but we hung around, and got a rez, and managed to recover. After that we divided the group into a bottom group that hung around to kill nightmare and rez the people falling. (And there was occasionally a rain of falling bodies). Then as people succeeded, they would replace the bottom group so they could attempt the climb.
I'm proud to say that everyone that participated got the second achievement.
« on: August 21, 2012, 11:11:53 AM »
Yes, I know its a stress test, but the first day, I was going to spend lots of time wandering around Divinity's Reach anyway. I have yet to visit that city. I'm not going to worry about tagging the points of interest, the waypoints or climbing to the vistas (I might do that if it looks fun), but just walk around the city learning it.
After all, my character is supposed to have come from Divinity's Reach so she should know the city, right?
You know you have it bad if you use an RP excuse to play a during a stress test
« on: August 19, 2012, 12:31:22 PM »
So many answers:
- This is the best build
- Here is the best way to level
- Come here for all your crafting information
All these answers have serious problems. The game isn't out yet, the answers are still changing, and even if everything remained the same, the answers will still keep changing as people get more familiar with the game.
Also, if we had all the answers, the game is reduced to doing A, then B, then C etc. One big shopping list.
I prefer questions:
- What is your favorite jumping puzzle? Have you tried this one?
- Made any good discoveries lately?
- Got any new moves in PvP?
- What's been your favorite heart quest, non-heart event?
- Are you having fun?
It's very hard with all the hype, NOT to look at the game too much.. But I would like to discover it not play something I've already seen, not look at views that I have already seen on you tube. When I'm crafting I would like to really discover crafting recipes, NOT just look up a recipe on the net. When I get new abilities I would like to experiment with them, find new moves, and new ways to combine abilities, then try them out in PvP, not look up the latest build and copy what they do.
I know the way I play can sometimes lead to frustration. And I'll admit I'll occasionally ask or look up an answer. Even though I explored a city I may forget where a certain npc is and ask others if they remember (I wish I could add notes to the map!). And after I've tried a few of my moves, I'll occasionally look at others, what moves they use, and see if using them will improve my play.
I understand when I play with others, I can't quite be myself. I have to limit my exploration a bit, so I can remain with the group and achieve whatever goal we have planned, and that's ok. (I tend to over compensate, so afraid I'll hold things up, I instead hurry things along). Group play is fun for lots of reasons. I'll balance it out with solo play where I have the time to do all the exploring I would like to do.
So if you are grouping with me, you may need a bit of patience. I will try to keep up with the group and not delay everyone. But occasionally if you see me wander off, I probably just found an answer to one of my many questions, or better yet, new questions to ask!
Hey guys, have you seen this? What is going on?
« on: August 16, 2012, 08:38:33 AM »
I tend to roleplay to the level of the people around me, but like to always be 'in character' when playing. (If in character is someone who obsessively explores and achievement whores). Probably light RP.
Don't have a story for my human thief, just an idea of what she is like. Her name will be Tisa.
Commoner - I tend to always go with street gang rat, but not this time. Also, the story of the noble was a bit too noble for her. She just can't see her life like her parents and is frightened that it could happen. She has no intention of any romantic attachment, as that would lead to kids and 'settling down'. Something to be avoided at all costs.
Probably a bit too smart for her own good as she tends to get easily bored. This probably explains how she got running around with the wrong group and learned thieving skills, including how to pickpocket. (Imagine, someone shoplifting, not because she needs to, but for the excitement and fun).
She almost ran away once, to join a circus. She still fantasizes about what her life would have been like if she had (probably an overly romantic concept of what circus life is really like). But anything would be better than the life she has, right?
She is beautiful and she knows it, and she can use her charm to get out of any trouble. She probably has her daddy wrapped around her little finger. Spoiled!
I suppose, if her excess energies are properly directed, she could actually do some good in this world
I know compared to most of you RP'ers that is a very basic concept. It may be filled out if I need to respond to in game RP. As you can see, I tend to start with what the game gives me then expand as necessary. I'm not good at coming up with original ideas.
« on: August 10, 2012, 11:02:06 AM »
Just had an idea, like to fly it by you.
How about saving up personal stories and do them as groups? With so many different stories, I would like to see the personal stories of others in the guild.
Not sure how to do this.. set up a time (or two) each day where for just an hour or two we form groups and advance personal stories. I guess this would be limited to the group size, so the groups would hopefully be a bit fluid from day to day.
Any other ideas on how to share the personal story lines?
« on: August 09, 2012, 08:08:20 PM »
While I've just about always planned to play a thief, I've avoided it during the Beta. But today, during the stress test, I played one, and I like it!
I only got all five skills on dagger/pistol combination. I also did a bit of dual dagger. But I can see already how the thief will work for me. I'll have my ranged weapon equiped as default (dual pistols?), and do what I can at a distance, then when the opportunity presents itself, switch to dual daggers, shadowstep in and do as much damage as is safe, then dodge away (or use an ability to get away), switch back to my ranged and keep the damage going.
Never got a chance to try out the steal mechanic.
It's going to be a fun class!
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