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1. Decide on class 2. Level as quickly as possible to max level to keep up with guild and friends3. RAID to advance equipment4. Spend hours and hours to have a small chance to upgrade one piece of equipment5. Have two sets of armor, one for PVE, one for PVP6. Get frustrated in PVP because of class imbalance7. Get frustrated because I can't go on so so raid because I don't have the gear number value of some add on that determines my score8. Save and save for the epic mount9. Waste tons of money on crafting when the crafting items I make are obsolete to what I'm getting in RAIDs10. Deal with loot drama11. Still waiting on friends to get to max level so we can "play" together12. Deal with endless nerfs because of whiners13. Cringe on patch day because you know they are going to break %^$!etc..etc..etc..
More than anything if I never have to do another 'daily' in an MMO again it won't be too soon. The grind daily quests to save up X form of currency is the most rediculous part of WoW any game can copy in my mind. Things should take time to accomplish (and be worth accomplishing) but it should be because of skill/effort/determination...not a mindless grind that anyone can do it just depends on how long you can stay awake and kill the same thing over and over.
A big part of me really wonders if the mmo craze is nearing its' end. A sudden fad that is dying out. Every mmo disappointing is almost too much of a coincidence. Gamers might not be at the point of admitting it yet but I think a whole lot of people are just tired off mmos in general.Sent from my PC36100 using Tapatalk 2
Quote from: Jaedan on May 22, 2012, 08:35:23 PMA big part of me really wonders if the mmo craze is nearing its' end. A sudden fad that is dying out. Every mmo disappointing is almost too much of a coincidence. Gamers might not be at the point of admitting it yet but I think a whole lot of people are just tired off mmos in general.Sent from my PC36100 using Tapatalk 2Definitely finding it hard to argue with that Jaedan, but maybe like others said this is just a transitional phase. With the subscription model generally going out of fashion and people looking for a fresh new take on the genre, maybe we're just waiting for 'the next big thing'...Though I think what this thread has highlighted is: We should all be playing EVE Online together...