Falx, I missed your steam message the other day... sorry man.
Vive, hands down. Room scale is key, and oculus does not do it well. Vive is rock solid and a ton of fun, you lose alot if you chose any other platform. Going vive, you really miss out on nothing as even if there's an oculus exclusive there's always revive... which runs the oculus home store on the vive. I don't recommend it because then you're giving money to developers and a platform that are supporting exclusivity... and I'm not liking that.
On the vive itself... it's comfortable, modular, and tracking is flawless. Software/Games are the best set. Only thing you're missing is Robo-Recall... which is cool, but no game changer. The Vive is also a mostly open platform. LG has a headset coming soon that will operate with the same controllers and the light houses. They're also making their own controller, and HTC is making a new, smaller controller as well. The tracker modules are allowing people to design completely different controllers as well, like tracked guns, a baseball bat or a fire hose. Really cool stuff.
The Vive is fantastic as-is... but it also has a significant amount of development being done in both software and hardware. It is the platform that's going to last. Oculus is really struggling, both in sales and in tech advancement. Without their overlord, they'd likely have died already. HTC isn't in the best shape financially, but it's already bigger than just HTC.. with valve being the primary backers of the platform and actively engaging other hardware makers to get on board.
Vive. Hands down. No contest.