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Messages - hayt
XPerl should have a version.
For PVE and raid focus, I think Alliance in TBC are better; 1% hit on the Draenei is a huge itemization buff. I may not play so you don't have to count my vote, and I know you can pvp in the battlegrounds on a pve server. I might come show you the true power of an arcane mage in TBC, regardless of your pick, and/or ret pally.
« on: June 14, 2016, 08:42:09 PM »
Casey Hudson left last year.
« on: June 14, 2016, 07:46:35 PM »
ME:3 was decent, at times even great, all the way up to its ending. The ending (and by ending, I mean the literal RGB choice and star child talk) was the atrocity, but the lead-up and story of the game and galaxy under siege and all thnat was pretty great, at least to me, and 1 and 2 were fantastic. I think you can almost always count on Bioware to deliver a good experience at the start of any story arc, and I'm fairly certain they realize how important to deliver it is. Additionally, the MP still actually has a sizeable community to this day; you can still get near instant games and its still fun.
I haven't been keeping up except for watching the subreddits (r/masseffect, r/civ, etc) so specific news on those games.
I will definitely not pre-order unless they allow early reviews and those reviews are positive in the way I'm looking for; I just can't bring myself to do it, even for games I'm looking forward to. I waited on Warhammer, XCom 2, and Overwatch until I either had hands-on myself or heard from the perspectives that I trust to give fairly good reviews.
I think I'm just getting to the age where I can see the man behind the curtain and I can't pretend I didn't see it. Every E3 thus far has been hype overdrive, and yet most of those things don't show up as presented. Also, I can only listen to people say "But they [whoever that is] never saw this coming..." about games that release a title every year. I think it's a general thing as the gaming industry fills with more PR/commodity executives and less people who love games calling the shots.
I'm ignoring E3 this year. It's such a self-fellating experience for the gaming industry that it's just one big advertisement and I really have no patience. I'll check out some trailers and catch the news (XBOX games on Win10 is cool) but I'm just not going to watch their conferences with the empty promises and flashy but soon-to-be-downgraded graphics. Nothing ever lives up to the hype, and it's really starting to grate on me.
« on: June 10, 2016, 12:50:49 PM »
Here's a rundown:
Orange items - "Uniques" - These are typically build enabling items. Not to be confused with Diablo 3 legendaries, where amassing them on one character to build the best stats is the way to play. Instead, you typically won't want more than 1 or 2 on a character. For instance, on my Frostbolt/Vortex witch, I'm using a level 32 mace called Bitterdream that adds a bunch of cold-enhancing support to any skill gem. Other than that, I'm wearing all rare items to try and enhance my survival.
Maps - like rifts in D3. These are the high-level areas that people play post-68. They stretch up to 15 tiers (each tier being a level higher). These can be modified so that the challenge and potential loot increases. You won't see maps drop until the latter half of merciless, and it does require your character be fairly well kitted out. The maps won't drop past tier 6 I believe; instead, you have to craft the higher tiers, so picking up all the maps you can is very important. Definitely suggest a loot filter so you don't miss any.
Divination cards - You get items for completing the set, but their value is arbitrary. Certain cards are very rare and valuable (six-link armors, etc) while most of the common ones are not (i.e. rain of chaos, the scholar, etc). You can farm them in certain zones or maps, like killing Voll in Act 4 for The Brittle Emperor.