August 27, 2016, 11:08:27 AM

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Messages - hayt

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1
Star Citizen / Re: Patch 2.5...
« on: August 26, 2016, 05:01:40 PM »
wow... as someone that hasn't really played since I raced with a few of you months ago... I am impressed with the changes. I haven't gone into the PU, mainly because I still can't get SC to recognize my x52pro (the main reason I haven't really touched SC). I hear that my other gadgets are likely the cause (Nostromo, various controllers, etc). Now that I'm not really playing MMO's anymore I may finally unplug some of my gadgets and see if I can figure out the issue.

All in all I like the direction they are taking, definitely peaked my interest far more than last time.  :P

Make sure your drivers are squared away. Saitek/MadCatz devices are finicky and I had a problem for a long time with my X-55 before I got it right.

2
Star Citizen / Re: Need help for buying
« on: August 26, 2016, 03:39:28 PM »
Don't forget the 315p and the Carrack. Both are solid choices as well.

3
Star Citizen / Re: Need help for buying
« on: August 26, 2016, 03:33:30 PM »
I have a lot of ships, myself, but I cut myself off a while ago. Even though that Terrapin looked so, so fine to me, I decided that I'd rather earn the ships in-game with money. My fleet is sizeable enough and there aren't any obvious holes.

Even if all you have is one ship, I'd stick with that one and just work your way up. Its a vast universe, you have friends, and its not like you can't group up. The other part is the multi-crew ships which will let you earn money without needing a strong ship on your own; there's a lot of systems coming but I think its safe to say that you can get other ships pretty easily.

4
Star Citizen / Re: Patch 2.5...
« on: August 26, 2016, 02:40:11 AM »
Holy hell.  I was able to fly vandal for about an hour tonight.  Thats a huge stride for me.  So stoked.  I suck at things, but I will get better.  Bought me a cheap logitech stick for temporary use until I decide on my final configuration.  Stick is so much better at least for me than mouse.  Guess I need some tips from Jay now for my Hornet :)

I'll be getting in sometime tomorrow.

If you are flying with a stick, I suggest getting fixed weaponry. You can still play with gimbals and a stick but I think it's much harder. Flying with fixed also gives you bigger guns so you need less hits to down your target.

5
Other Games and Interests / Re: Stellaris
« on: August 25, 2016, 05:32:44 PM »
  How does this game stack up against Endless Space?  I've been looking for another space 4X.

Way better, in my opinion. It's very solid and the patches are really improving it drastically.

6
Star Citizen / Re: is SC being released as promised?
« on: July 14, 2016, 01:12:37 PM »
I don't know why everyone assumes there's financial trouble, unless you're listening to Derek Smart, who is the loudest drum beater in that camp. There has been no outwardly obvious signs of financial problems. That doesn't mean there aren't any, but I sincerely doubt that they're out of cash. There's no second kickstarter; TOS is for use of the product and so forth. As Meridian said, they aren't adding new features, and there was even a recent post about them not adding some stretch goals until after release.

As far as needing more money, I remember reading that they don't just get the money from KS and sit on it; there are ways to use that money to get more money from financial institutions and the like, so that they aren't strapped to a certain number.

Derek Smart was hating on SC for as long as i can remember. I do however think that RSI squanders money like it has no meaning or worth.

On what? I see people say this all the time without substantiating it. Should they work in an office with no air conditioning? That can be ''squandered'' money. Should they give employees pto? That too is ''squandered.'' The two examples flung about by dshart are the cappuccino machine and the custom door. For coffee, I would think it makes sense as that is less for people to leave the premises and results in more productive time. As for the door, they stated it was not that expensive.

They might be out of money, that is totally possible. But I have yet to see anything they have done that makes me question how they run the business. Have mistakes happened? Yes. Have they missed their deadlines? Assuredly. But that seems pretty normal to me from a games development perspective.

I would also add that most people who complain don't seem to work in American office environments, and further, with their hq in California, there is another layer of expectation that employees have. Blizzard's offices are not too far away, and they have spent a colossal amount on ornamentation and making their office ''cool.'' No one has any gripes with how the money they spent on WoW or D3 is spent by Blizzard. I appreciate that those are finished products and SC is not, but you cannot deny that the development process has been open and transparent, and that your incremental access to the game has been there.

Given the campuses and perks available to workers here in California, it is important to attract and maintain talent, and office perks and benefits are a means to do that without spending more on labor. Is it cheaper to buy 100k in office perks or give 100 employees 5k more a year in salary? I have worked for cheapskate companies and it was no fun to be there, and I left as soon as I was able. I work for a company with a ton of perks now (unlimited pto, fully-paid health insurance, work from home most days, etc) and I work harder and am much happier as a result.

7
Other Games and Interests / HOTS night
« on: July 05, 2016, 01:22:48 PM »
Hey guys, with unranked draft, new heroes, and a lot of cool features, I think HOTS is in a good place now. Anyone up for playing a night or two during the week? Gul'dan inc.

8
Star Citizen / Re: is SC being released as promised?
« on: July 05, 2016, 12:41:23 PM »
I don't know why everyone assumes there's financial trouble, unless you're listening to Derek Smart, who is the loudest drum beater in that camp. There has been no outwardly obvious signs of financial problems. That doesn't mean there aren't any, but I sincerely doubt that they're out of cash. There's no second kickstarter; TOS is for use of the product and so forth. As Meridian said, they aren't adding new features, and there was even a recent post about them not adding some stretch goals until after release.

As far as needing more money, I remember reading that they don't just get the money from KS and sit on it; there are ways to use that money to get more money from financial institutions and the like, so that they aren't strapped to a certain number.

9
World of Warcraft / Re: Stonetalon TBC PVE Server
« on: July 04, 2016, 12:55:39 PM »
Yeah they took the server down around 3:30am my time last night. Hopefully back up in the afternoon.

10
World of Warcraft / Re: TBC 2.4.3 Add Ons
« on: June 20, 2016, 12:59:05 PM »
XPerl should have a version.

11
World of Warcraft / Re: Stonetalon TBC PVE Server
« on: June 17, 2016, 05:39:18 PM »
I'm on and playing as Xanai. Hope to be 20 this evening for some deadmines!

12
General Discussion / Re: Tini takes Twitch
« on: June 16, 2016, 07:37:46 PM »
I am at 90 down / 6 up and it's enough to stream (you probably need 4 to 4.5 up to stream in 1080). But needless to say, grass on all that speed and streaming!

13
World of Warcraft / Re: Stonetalon TBC PVE Server
« on: June 15, 2016, 04:30:54 PM »
For PVE and raid focus, I think Alliance in TBC are better; 1% hit on the Draenei is a huge itemization buff. I may not play so you don't have to count my vote, and I know you can pvp in the battlegrounds on a pve server. I might come show you the true power of an arcane mage in TBC, regardless of your pick, and/or ret pally. :)

14
World of Warcraft / Re: Stonetalon TBC PVE Server
« on: June 15, 2016, 03:41:06 PM »
Horde/Ally?

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