Current Version (v176.0)
Current official log @ [Steam > ARK: Survival Evolved > General Discussions]
Fixed remaining ladder climbing error
You can now walk all your dinos backwards
Removed the Dino Inventory Slot limits
Raised the dino fall damage velocity threshold by about 33% and decreased fall damage by 33%
Upped the Argentavis' Stamina by 150%, to better enable long-distance flight, it loses stamina when flying as the Ptera.
Blue Supply Crates that weren't appearing are fixed.
From the backs of dinos, only doors are now activatable. Otherwise [E] will dismount.
Drop-All no longer drops equipped items (dino saddles etc)
Fixed issue with being forced to "respawn" in 175.0. Redeployed the ARK Official Server Network with the saved data immediately prior to doing the update, no data loss. We suggest server admins use 175.1 rather than 175.0
Dino inventories now have limited slots (this was always intended, the value was just inputted incorrectly prior to now
Argentavis can now also pickup characters, with a higher weight limit than Pteranodon
Nerdry Glasses and Rex Bone Helm are now paintable
Fixed bug where Tribe data could be lost or corrupted, and bug where players who left Tribe would still be considered as "in" the Tribe.
Majorly reduced stalls when streaming in new area zones
Added a radial "Whistle Wheel" that you can use to choose from among the many whistles now available. Access it optionally by briefly holding the "Whistle 'You Follow'" key!
Only female creatures can lay eggs now. I know, this makes me sad but it had to happen ;(
Added volume slider for voice chat
Eliminated delays upon Dino AI finding new targets, make the AI's snappier and more lifelike. Also made tamed Dinos cancel their current movement whenever they are given a new order/AI-state, making them more pro-active.
You can now open gates with the [E] / Use key when riding a Dino, without having to dismount
Tribe Governance Options: Presets: Communism, Capitalism, Libertarianism, and everything in between via total customizable property, dino, & structure sharing settings. Trive Manager now has "Government" options which can (currently) only be set upon creation of the Tribe. When you are invited to a Tribe, you can now view the Tribe's governance options in the Activation menu before deciding whether to join. If you wish to change this afterwards, Merge the Tribe into a new Tribe.
Server startup time dramatically reduced.
More efficient RAM usage of the TheIsland zones streaming
Improved perf on GPU particles
Dinos now take fall damage properly
Better dino following logic, and fixed a bug where following dinos weren't sprinting like they should have been
Oxygen Enhancing stew is now twice as powerful
Rockets now have gravity and drop over time, no more infinite range rocket shots
Crops now grow at 2x speed
High-level surface supply crates now only give blueprints, was too OP for them to give fully-crafted items
Piranhas now spawn in larget groups
Megalodons can't beach anymore
Fixed a server-side PhysX crash
New: Craftable Headlamp item
You can now access patch notes from within the game
Environmental Resources now replenish twice as quickly and less range required away from human structures
You can now 'Drop All Items' from remote inventories, which drops them onto the floor
You can now press 'D' when highlighting an item in Inventory to drop it, you can also press Ctrl-D-Num to instantly drop a slotbar item. Power-users!!!!
Behemoth gate can now be built on non-flat ground, and all dinos can now move through Dino Gate properly now.
Ladder Climbing can properly be activated from above in all cases now.
Added "Go Aggressive" and "Go Neutral" ranged whistle commands. "Go Neutral" also clears aggro, so is good for quickly recalling your dinos from an attack.
Flyers can now carry other dinos, as well as humans
New server browser that is more akin to Steam's server browser, allows asynchronous retrieving and filtering searching from among ALL servers, not just a handful.
In PvE you can now drag unconscious players who are logged-out. Necessary, for now, to prevent people from logging out within your base and thus permanently "occupying" your base.
You can now activate "wander" mode on tamed dinos, which will make them wander as they normally do in the Wild. Useful if you want mild hunting or just to have them feel more natural when penned-up (gotta have that Dodo farm naturalism). Coming soon: "Hunt-and-return radius" mode