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Topics - Sylent Jay

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Star Citizen / Star Citizen "EU Officer" Announcement
« on: January 18, 2016, 10:03:12 PM »

Greetings Guardians!

For quite some time now, the Guardians have taken great pride in how far our community reaches around the globe. However, we have always had the challenge of keeping our members from across the pond involved with the guild as a whole, being that we are mostly a North American guild. One of the biggest challenges has been that most games have NA servers and EU servers that create that natural divide. Therefore it has been difficult to recruit and keep quality people from that part of the globe. With SC having one giant persistent universe, it gives us a tremendous opportunity to bring TG together as a whole in one game.

With that comes the need for an officer to help oversee that side of the Division and help keep in-line with our values, vision and direction. With that, I am happy to announce Koagedo will be filling that role for us! I am extremely excited at bringing this into reality to help drive The Guardians to being more of an international force for good! Please join me in congratulating him on this promotion!

Lead The Way!


Star Citizen / Holiday Live Stream Ship Gallery
« on: December 18, 2015, 02:21:41 PM »
Here is a gallery they loaded for all the ships in the live stream they featured.

Some great pictures of the Freelancer, Javelin class destroyer *heavy breathing*, Saber light fighter, Starfarer and a couple of the Vanguard deep space fighter.


Star Citizen / MISC Reliant variants announced
« on: December 18, 2015, 12:33:25 PM »
Here's the link for the post. I wanted to go ahead and get it up then will comment after I read it.


General Discussion / 12ish years
« on: December 16, 2015, 08:32:52 PM »
Well, it's that time again. My 12ish TG-versary was yesterday. Unfortunately I have to celebrate it on the day I re-registered on these forums because my old info is lost to antiquity.

Anyhoo, so glad to be part of such a great community and super thankful for all the great friends I have made along the way. The only sage advice I'll leave this merry TG-versary is this:

Be excellent to each other...and PARTY ON DUDES!

Guardians Lead The Way!

Star Citizen / Star Citizen Holiday Sale
« on: December 16, 2015, 02:31:36 PM »

Greetings Citizens!

Santa Lando here with some important ship-buying notifications.

To celebrate the holidays, we are selling a limited number of Idris-P AND Javelin, in batches, at six hour intervals.

The Javelin will be sold in a total 200 allotment keeping in line with the relative population growth and ship distribution since it's last sale.  It will cost $2500.

The Idris-P will be sold in a total 120 allotment keeping in line with the relative population growth and ship distribution since it's last sale.  It will cost $1250.

1ST BATCH: 12/16 @ 1200 PST (2000 UTC) 50 JAVELIN and 60 IDRIS-P
2ND BATCH: 12/16 @ 1800 PST (0200 UTC) 50 JAVELIN
3RD BATCH: 12/17 @ 0000 PST (0800 UTC) 50 JAVELIN and 60 IDRIS-P
4TH BATCH: 12/17 @ 0600 PST (1400 UTC) 50 JAVELIN

Of course, the Holiday Livestream will start tomorrow at 1100 PST (1900 UTC)

See you then!

And by tomorrow in the post, this means today...going on now!

If you wanted to add an Idris to the fleet or be the first to bring a Javelin to our fleet now is your chance.

Star Citizen / "Crafting Officer" position for Star Citizen announcement!
« on: October 30, 2015, 11:36:18 AM »

Please join me in congratulating Thranx in his promotion to "Crafting Officer" for the Star Citizen Division!

"Crafting Officer" is currently the working title for the officer who will be overseeing all of the economic and "Civilian" type side of our division. The title of this position will likely change once we get closer to release and can unveil more of our finalized organizational structure.

Thranx has quite a bit of experience in this area from being heavily involved in crafting in most every game he has played with TG. Going back to our SWG days, he also was in this "crafting officer" type role which helped make Guardian crafted items not only some of the best gear for our members, but also highly sought after and brought in quite a bit of profit for the guild and was a major factor in the construction of the shining beacon of hope, the Guardian city of Libertas. So I believe he will serve our interests well.

So welcome aboard Thranx! Now get to work, ya slacker!


Star Citizen / Star Citizen Recruitment Officer Promotion
« on: October 28, 2015, 04:20:08 PM »
Please join me in congratulating Meridian on his promotion to the role of Recruitment Officer for the Star Citizen Division!

In addition to recruiting and processing recruiting apps, Meridian will be keeping his finger on the pulse of the greater Star Citizen community at large and working with Divisional leadership to evaluate how TG:SC will handle the recruiting process to suit our specific needs. More to come in the future regarding what TG:SC's philosophy regarding recruitment will look like so stay tuned.

As a reminder, as with all TG games, everyone can recruit not just recruiting officers.

Congrats again to Meridian!


General Discussion / Now I've seen everything
« on: October 16, 2015, 04:44:44 PM »
If this doesn't make your Star Wars nerd-dom brain short circuit, I don't know what will. I know this is a few years old now because it apparently happened on the set of Indy 4, but I just saw it on social media so I'm gonna post it here.

General Discussion / Hail to the King baby
« on: October 07, 2015, 03:33:11 PM »
Happy dance!

Star Citizen / Around The Verse: Season 2 premiere
« on: October 05, 2015, 03:03:17 PM »
The new Around The Verse went up late last week and I have to say that I like the new format. You still have Ben and Sandi as the hosts and your updates from each of the studios.

The  new interview portion from the new Community Manager Jared Huckaby (aka Disco Lando) was pretty good. I actually like Jared doing those interviews better because of his ability conduct the interview in a more fluid, lest scripted way and get the guest talking.

Ship Shape was really interesting too and seemed to get more screen time. The component talk was good and shed some light on how the components will work together and how you can tweak your parts.

The interview Jared did with Ben regarding the Endeavor was pretty cool too, those whiteboard graphics tho...

Anyways, the presentation seems more polished and more compelling. Nothing against James Pugh but I like the personality that Disco Lando brings to the table more. He seems more comfortable and makes the segments easier to watch because there are less awkward transitions between questions and answers.

ArcheAge / Graphics issues
« on: September 25, 2015, 05:47:15 PM »
So he keeps saying he is going to post a thread but still hasn't so I'll do it for him.

Direbreed started playing AA about the same time I did ( a few weeks ago) with no problems. Since 2.0 he is getting an issue where NPCs don't appear but their nameplates do. Also, there is no running animation on his toon, he is just floating along. Says he's reinstalled, switched to Dx9 and some of the other common things.

I don't know the exact specs are on his rig, but he hasn't had any issues with other games like ESO, ARK or even AA until 2.0 hit.

Anyone have any ideas or experienced this issue?

ArcheAge / Just started AA and I think I like it
« on: September 02, 2015, 11:34:21 AM »
Needless to say, this will be a stop gap game until Star Citizen. However, I was looking around for something new to play and now that I have a rig that will run this bad boy, I'm liking it so far. You can thank (or blame  :torynn:) Bronxbrew and Linel for drawing me in.

So just looking for a bit of feedback from our veteran AA Div members. 9 times out of 10, I am a PvP guy in games I play. So far, build wise I'm leaning towards Shadowblade. From a noob perspective, it strikes me as a healer hunter which is appealing for the greater good of our group PvP efforts. I always tell myself that I'm going to go some ranged caster type class but invariably I usually end up rolling a bunch of melee toons instead because of the face smashy smashy goodness. I love dps toons because  of the satisfaction of roflstomping people. However,  I also usually have a tank, which can be fun but I think y'all might be good in that area for now. I'm usually an alt-o-holic but for this game I'd like to try and avoid that since there is such flexibility you can get from one toon.

So anyhoo, looking for feedback on what can help the guild's war efforts and just veteran advice in general. Really, I'm looking for more than "play what makes you happy" because in TG that's a given.

Also, one of the biggest intrigues to me about this game is naval combat so any insight to that would be awesome.

World of Warcraft / State of the Classes/Balance in 2015?
« on: August 28, 2015, 12:35:37 PM »
So I reinstalled and rolled a DK on Feathermoon yesterday and it got me thinking. Since I'm 4 years removed from my last trip to Azeroth, what is the current state of class balance as it relates to PvP?

I never was much of a raider because when I was playing before, my daughter was much younger and so it didn't afford me time to raid. When I did though, I always had good raid awareness and so I'm not concerned about PvE content.

However, in all games I play I love to PvP. I never really did much arena stuff (although I would like to if I ever got the gear to not get nuked right out of the chute) but I did BG constantly. So I kinda want to ask those who have sort of kept in the loop what PvP looks like these days. Balance issues, what is OP/FOTM, are there any classes that are grossly gimped, are there new battlegrounds or pvp game modes (keep in mind, haven't played since cata). Just anything y'all can fill me in with. I'm all ears  ;D

General Discussion / My parenting level is over 9000
« on: August 12, 2015, 10:24:46 PM »
So I just got back from taking my 13 yr old daughter who is as big of a DBZ fan as me to the last night of the limited theatrical release of this:

Ohhhh yeah!

Gadgets, Gizmos, and Computers / Vista BSOD error
« on: August 11, 2015, 11:02:06 PM »
So I gave my old desktop to my daughter and I bought her a new monitor (although a cheap one). I had plugged it into a vga port not really thinking or remembering that my old monitor was connected to a dvi port that was part of a pci slot. So there were some errors that I don't recall almost certainly about having it hooked into a different video output but I continued anyway and it seemed to run ok for a few days.

Long story short, she was playing a sims game the other day and now I get BSOD with this error string:

0x0000007e (0xffffffffc0000005, 0xfffff80001329e58, 0xfffffa60005aea28, 0xfffffa60005ae400)

No eff'ing clue...anyone got anything?

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