May 18, 2012, 08:13:43 PM

Author Topic: Patch 1.1.3 PTS Notes  (Read 993 times)

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Offline Airic Knyght

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Patch 1.1.3 PTS Notes
« on: February 09, 2012, 07:14:01 PM »
Star Wars™: The Old Republic™ - 1.1.3 Patch Notes

Note: Because development is ongoing during testing, it should be noted that all changes and updates listed in the patch notes should be considered incomplete and are subject to change or removal before release to the live servers.The Public Test Server patch notes will be provided in English. The final release notes will be provided in English, French, and German when the content is moved to live servers.

Classes and Combat

General

    Surge rating has been re-balanced. It now reaches diminishing returns the same way as other damage ratings, and its per point damage contribution has been reduced by approximately 10%.

Bounty Hunter

    Mercenary

    Arsenal

    Stabilizers: Correctly adds pushback resistance to Unload.

Trooper

    Commando

    Gunnery

    Steadied Aim: Correctly adds pushback resistance to Full Auto.

Companion Characters

General

    Some taxis that failed to re-summon companions upon reaching their destination now properly re-summon them.

    Companions no longer indicate they wish to speak with you when you are not yet eligible for their next conversation.

    If a player is invited to a nearly full group and declines, that player is no longer prevented from summoning a companion.

Crew Skills

Crafting Skills

    Non-stackable crafting materials are now refunded if the crafting assignment is canceled.

    The number of non-stackable crafting materials a player has is now correctly reflected in the crafting UI.

    Biochem

    Crafting Exotech consumables now results in three items with a chance of one additional item on a crafting critical.

Flashpoints and Operations

General

    Conversation rewards like Social and Alignment Points and Companion Affection are gained more consistently during Hard Mode Flashpoints.

Flashpoints

    Boarding Party In Hard Mode, players are no longer blocked from re-entering the Flashpoint in some circumstances when the group is defeated during the encounter with Jorland.

    Kaon Under Siege Expulsor Droid now drops the correct loot.

Operations

    Karagga’s Palace The chest in 8-man Nightmare Mode now spawns properly after defeating Karagga.

Items

General

    Unique items can no longer be traded to a player that has the maximum number of that item in their inventory.

    A confirmation dialog is now displayed when purchasing items with commendations or tokens and when purchasing expensive items.

Legacy

    A confirmation dialog is now displayed when choosing a Legacy name.
    The UI has been updated to better communicate Legacy name decisions.

Missions and NPCs

General

    Small amounts of Social Points are no longer lost in some circumstances (rarely at the beginning of a Flashpoint or in some mission conversations).

    Bonus Series missions on Tatooine (Republic and Imperial) can now be abandoned.

Missions

Imperial

    Eve of Destruction: This mission progresses properly even if the player does not immediately travel to Corellia.

Republic

    Need to Impress: Resolved a dialogue issue with Ambassador Jannik that blocked progress in this mission.

    Rapid Response: This mission can now be failed if the player leaves the mission phase while attempting to destroy the Bomb-Carrying Droids.

    Taris Bonus Series: The cinematic for the objective "Return to Storm" now completes properly even if the player has not finished Reconstruction Efforts.

PvP

General

    Fixed an issue causing players to not receive Warzone Win mission credit upon winning a Warzone match when the first player to enter the zone leaves the zone before the match concludes.

World PvP

    Ilum; Players are now notified when they kill a player but do not receive credit due to rate limits.

Miscellaneous Bug Fixes

    Players are no longer occasionally disconnected from the game when interacting with a mailbox.

    Players no longer lose mouse click functionality in some circumstances after pressing multiple mouse buttons.










~ No matter how dark the night, somehow the sun rises once again and all shadows are chased away ~

Online BeenieWeenie

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Patch 1.1.3 PTS Notes
« Reply #1 on: February 09, 2012, 07:21:36 PM »
Thank god, they're finally fixing the warzone credit bug.


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Online Jag

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Re: Patch 1.1.3 PTS Notes
« Reply #2 on: February 09, 2012, 11:02:25 PM »
Thank god, they're finally fixing the warzone credit bug.


Sent from my iPhone using Tapatalk

Other than that....a whole lotta nothin'
Starting to get pretty disappointed at how slow they fix all the bugs in this game, and this patch is sure to introduce some new ones.  /sigh

Offline Airic Knyght

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Re: Patch 1.1.3 PTS Notes
« Reply #3 on: February 10, 2012, 12:17:38 AM »
It's not a complete fix though, it's one of the issues...like the last patch fixed...one of the issues.




~ No matter how dark the night, somehow the sun rises once again and all shadows are chased away ~

Offline Oawa

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Re: Patch 1.1.3 PTS Notes
« Reply #4 on: February 10, 2012, 08:59:03 AM »
What would you guys prefer?

Them taking longer to put out "fixes" or little fixes here and there.

Offline hayt

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Re: Patch 1.1.3 PTS Notes
« Reply #5 on: February 10, 2012, 09:19:53 AM »
Thank god, they're finally fixing the warzone credit bug.


Sent from my iPhone using Tapatalk

Other than that....a whole lotta nothin'
Starting to get pretty disappointed at how slow they fix all the bugs in this game, and this patch is sure to introduce some new ones.  /sigh

Actually, Jag and Airic, that sorta shows how narrowly you're viewing the subject.

Major Bugs fixed/added features:

Warzone credit
Trooper/BH bug with a skill tree item not working (big one for them)
Companions no longer indicating they have a conversation when they don't
Confirmation added to buying items with tokens or commendations (huge)
Confirmation added to choosing legacy name

...And lots of smaller bug fixes.

I know not all of those affect you, but in terms of the game they will never fix all of the issues in a single patch. This is a minor, weekly patch for changes - that's also something to remember. Their major content patches also fix a lot of issues, and I wouldn't be surprised to find many of them fixed in the next one.

It's really easy to be extremely negative, and there are problems with this game, but developer responsiveness isn't one of them. If the problems were easily fixed, don't you think they would be fixed by now?

OK, hayt, now you've impressed me. -JC

You are, of course, correct. -JC

Offline snissel

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Re: Patch 1.1.3 PTS Notes
« Reply #6 on: February 10, 2012, 12:01:01 PM »
All I see is another nerf to the Scoundrel, the surge reduction is another nerf to dps imo. Tanks and healers benefit the most since these two are based off survivability more than their dps.



Offline hayt

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Re: Patch 1.1.3 PTS Notes
« Reply #7 on: February 10, 2012, 12:04:58 PM »
That's a nerf to all damage classes, not just scoundrel. I am just as affected by that as anyone else.

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You are, of course, correct. -JC

Offline snissel

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Re: Patch 1.1.3 PTS Notes
« Reply #8 on: February 10, 2012, 12:18:27 PM »
I agree, it affects any burst class, healing or dps. It does help healers and tanks in pvp because now they can't be bursted down by one person.



Offline Airic Knyght

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Re: Patch 1.1.3 PTS Notes
« Reply #9 on: February 10, 2012, 12:35:41 PM »
They also can't heal themselves as well.  Surge is on most of the healing gear.  So their Crit heals on themselves won't be as high. I think it cancels out on a healer.  Tanks on the other hand get the bonus.




~ No matter how dark the night, somehow the sun rises once again and all shadows are chased away ~

Offline Airic Knyght

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Re: Patch 1.1.3 PTS Notes
« Reply #10 on: February 10, 2012, 12:36:17 PM »
Thank god, they're finally fixing the warzone credit bug.


Sent from my iPhone using Tapatalk

Other than that....a whole lotta nothin'
Starting to get pretty disappointed at how slow they fix all the bugs in this game, and this patch is sure to introduce some new ones.  /sigh

Actually, Jag and Airic, that sorta shows how narrowly you're viewing the subject.

What am I viewing narrowly? /confused





~ No matter how dark the night, somehow the sun rises once again and all shadows are chased away ~

Offline hayt

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Re: Patch 1.1.3 PTS Notes
« Reply #11 on: February 10, 2012, 01:28:27 PM »
Fix one thing...fix one thing...

I read that as "These patches only fix one thing" which is not true. Some smaller ones do, but it seems that the weekly patches they've done have fixed many issues, and their content patches solve a lot of things.

OK, hayt, now you've impressed me. -JC

You are, of course, correct. -JC

Offline Oawa

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Re: Patch 1.1.3 PTS Notes
« Reply #12 on: February 10, 2012, 01:55:31 PM »
You're all being babies imo  :P

Offline Keyn

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Re: Patch 1.1.3 PTS Notes
« Reply #13 on: February 10, 2012, 02:25:02 PM »
Bioware: "Now where oh where did I put that nerf stick?"

Offline Airic Knyght

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Re: Patch 1.1.3 PTS Notes
« Reply #14 on: February 10, 2012, 02:46:09 PM »
Fix one thing...fix one thing...

I read that as "These patches only fix one thing" which is not true. Some smaller ones do, but it seems that the weekly patches they've done have fixed many issues, and their content patches solve a lot of things.

I was talking about that certain fix to warzones.  Like the last patch note only fixed one issue of not getting credit, yet the whole problem wasn't fixed.  I was pointing out that this does not mean its a complete fix for the warzone credit issue.




~ No matter how dark the night, somehow the sun rises once again and all shadows are chased away ~

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