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Messages - Jetah

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1
Crowfall / Race and Class Groups - Complimentary Training
« on: August 12, 2018, 12:56:27 AM »
With the new skill system in the past 2 versions, I'm going to put down my ideas for my skill training. I highly suggest everyone at least get on to start the skill training, then log in a day-week later to spend those point to get an understanding. Training is 3x faster so you'll get a great understanding pretty quickly.

Profession:
Combat
Exploration (leads to harvesting)

Race:
Guinecean or Stoneborn
Fae or Elken

Class:
Rogue - Duelist
Mage - Cleric (except Fae) or Druid (Fae)

Race and Class will be important because you'll want 2 complimentary races and classes now that double dipping is removed. What I mean by complimentary, Fae and Elken are both behind the Faerie tier so swapping between them should be pretty easy, much easier than trying to get Human and Fae.

As an example for Race:

Mankind - Pure-Blood - Human | Nethari
             - Half-Blood - Half-Elf | Half-Giant
Sylvan - Elf - Wood-Elf | High-Elf
           - Faerie - Fae | Elken
Monster - Hybrid - Centaur | Minotaur
            - Underfoot - Stoneborn | Guinecean

My races and corresponding class:

stone - knight, champ, myrmidon, cleric
guin - knight, cleric, duelist

fae - asn, druid, frostweaver
elk - knight, confessor, temp, range, cleric

While writing this out I've decided, although my willpower will have to be pretty high, to complete each tier before moving to the next.  In the Race example above, finish Monster then finish Underfoot, this will allow me to swap between Stoneborn and Guinecean as I'm getting bodies. Actually Race is a bad example but the Class would make a difference.  Although the last Race and Class tiers are a year to a year-and-a-half away.

edit: found out skill speed is 3x not 10x.

2
Other Games and Interests / Re: Camelot Unchained Update
« on: July 30, 2018, 10:13:03 PM »
Beta starts tomorrow at 12:00 (noon) EDT.  source is email sent by CU!

3
Crowfall / New Skill Training!
« on: July 29, 2018, 12:10:33 AM »
just found out, yesterday, that the skill training is slightly different.

instead of training a skill directly, we now train a group then spend points into a skill (of that group).  this is how people were training. they were using the spirit bank as a catch all then spending the points.

Here's the 5.6 milestone overview that explains it.


4
Other Games and Interests / Re: Fractured MMO | Isometric | ARPGMMO
« on: July 23, 2018, 11:01:35 PM »
new info on town ownership!  sauce

Following is a brief list of our goals when developing the system:

  • Players should be able to be self-sufficient even without being part of a town…
  • …but being a citizen of a town should have obvious advantages over living on one’s own.
  • Towns should be a crucial point of contention for guilds…
  • …but Guild Masters should not be the only people who matter in the political landscape. Town rules and citizens should matter as much, if not more.
  • All-out war (aside from Arboreus) should always be an option…
  • …but not the only one, as commonly seen in the MMO genre.
Yes, there’s a lot to explain here, so much that we have to split the topic into multiple spotlights.

It sounds a bunch like SWG style cities but I never played it so I'm not sure how close it'll be.

If you're interested in Fractured, then please sign up using my referral link in my sig! (still working on that SSL, http works but the forums are forcing https on links =/).

5
Other Games and Interests / Re: Camelot Unchained Update
« on: July 16, 2018, 01:07:50 PM »
I haven’t looked into it lately.

The july 4 beta was pushed back but they’ve allowed beta 1 into the alpha testing.

Hop in and let us know what’s going on :)


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6
Other Games and Interests / Re: The Division 2 - Interest Thread
« on: July 03, 2018, 08:48:33 PM »
I would be interested but I am not paying a dime until I see that they have made great strides in their anti-cheat capabilities.  The PvP area is where I like to spend my time and they hacks ran me off and soured me on the whole game.

yep, this sums it up pretty good.

8
Other Games and Interests / Re: Fractured MMO | Isometric | ARPGMMO
« on: June 24, 2018, 06:35:13 PM »
Fractured heads to Kickstarter tomorrow at 9am P/12pm E!

Here's is their KS FAQ:
https://fracturedmmo.com/faq/faq-kickstarter/

For a preview of the KS Tiers:
https://fracturedmmo.com/cheaper-packs-pre-alpha-keys-more/

9
Other Games and Interests / Re: Fractured MMO | Isometric | ARPGMMO
« on: June 21, 2018, 11:53:54 PM »
I need to mention this as well:

Quote
"Exploration. Unlike most MMOs you’ve likely played, a new character on Fractured is not only unaware of combat and magical arts, but also oblivious of the geography of the world it lives in. This ignorance is reflected in the world map, which presents itself as an empty canvas. If you want to become a knowledgeable explorer, you need to travel through every region of the world with some parchment and a pen at hand, taking a little time to write down what you’re seeing. Whenever you document a new location, it becomes permanently visible (in detail) on your world map, and you’re awarded with Knowledge Points according to the importance of what you’ve recorded."

10
Other Games and Interests / Fractured MMO | Isometric | ARPGMMO
« on: June 20, 2018, 02:50:35 AM »
Fractured MMO is a new ARPGMMO that's going to combine PvP, PvE and PvX by splitting them into planets.

Races
There will be three major Races in Fractured. These races will dwell on their own planet with options to travel to the others via invasions, or if your alignment changes.

Beastkin live on the Arboreus (PvE) planet which has lush greens, beautiful plant life.  Beastkin have four sub-races, Chadra (Tiger-kin), Udoadra (Wolf-kin), Nheedra (Bear-kin), and Erwydra (Hart-kin, think deer). Beastkin can transform into their respected primal forms. Beastkin live in harmony and their alignment is good.

Humans live on the Syndesia planet. A place where order or chaos can exist. They are neutral toward the other races but often fight off the invading Demons or they invade the Beastkin. Lacking in strength they are curious creatures and have developed technology that keep them from being victims of Demons. Free will allows humans to be whatever they wish.

Demons live on the Tartaros planet which is dry, scorched and resource-deprived. They live in a ruthless environment and don't have many rules so they fight each other at every opportunity. Having three sub-races, Blood Demons (Vampires),  Shadow Demons (Nightmares), and Hellfire Demons (Infernals). Demon hate the Beastkin and Humans and start in an evil alignment.

Knowledge
What sets Fractured apart from other games is the Knowledge system. It's similar to Path of Exile in that there are plenty of choices, at 400, but you aren't restricted in their use. You can pick any 8 abilities to create your own build!

There are no player levels so exp grinding isn't needed. Knowledge dictates that you'll explore the lands and other planets to unlock new abilities and spells.

Knowledge abilities and spells have three tiers which grant slight power.

Travel
Fractured is a rough place to live and you don't venture out of a city without proper gear and consumables. Being scantily dressed while venturing north into the snow will surely lead to death! Likewise wearing furs and heavy clothes in the swamp will slow you down and make your travels slower.

Did you pack a lunch.. or two or...
Food is very important in Fractured. You can't travel far without it.  After a days travel you'll need to rest. Build that camp fire and forget about the wolves about to attack you!

Full Loot
Fractured will offer full loot.  Syndesia (human) and Tartaros (demon) planets will have frequent eclipses which allow the demons to invade without any disadvantages. It also allows the humans to invade Tartaros too!

Crafting
Like Crowfall crafting will play a very important part in Fractured. The player run economy will not offer gear for sale and might have very limited food and drink for your travels. Everything is player crafted!

Castles and Invasions
Villages can be built, turned into cities, turned into castles. These can be invaded and captured! The owner of the villages can setup taxes and plot prices.

For more information visit the Fractured NEWS section and their FAQ.

Soundcloud for Fractured's Main Theme v1

Pre-Alpha gameplay video

A human building a house:

Fractured will be on Kickstarter starting on June 25th and will last 30 days. https://fracturedmmo.com/cheaper-packs-pre-alpha-keys-more/ The game is slated in 2 years for retail release with pre-alpha potinetually happening at the end of the year, while alpha and beta will happen over the course of '19. (subject to change of course)

Fractured has a pretty unique referral system setup in that it allows a person to level up their forum account to get some cosmetic rewards. This is the most active pre-kickstarter community I've seen because of it.

11
Other Games and Interests / Re: E3 games you hypes to see and want
« on: June 14, 2018, 02:07:37 AM »
There was an infograph on Reddit and I didn’t save it.


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12
Other Games and Interests / Re: E3 games you hypes to see and want
« on: June 12, 2018, 10:11:19 AM »
I'm going to wait on Anthem until some reviews come out, unless I'm in beta or there's an open beta which really blows my mind. I waited for Destiny 2 50% off and I think that was worth it.

13
General Discussion / Re: New laptop
« on: April 07, 2018, 07:23:58 PM »
I got an MSI Stealth pro 4K with the 1070


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oh nice!

14
General Discussion / Re: New laptop
« on: April 07, 2018, 02:28:57 PM »
What laptop did you get?


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15
Rift / Re: Beginning a Rollcall for Rift Prime
« on: April 05, 2018, 04:54:45 PM »
@dritzz invite sent

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